SOL Hovercycle Weapon Platform

Devastating multi-weapon arsenal of destruction


Crew: One, but 2-3 passengers can squeeze on, 8-10 when fully loaded
and passengers can ride on top of the missiles.
Capacity: 1-4 human-sized occupants and 20 tons of weapons!
Cargo Space: Good, with space for 1-2 rifles, sidearm, survival kit,
backpack, and a half dozen saddlebags or packages in addition to the
weapon systems. Up to 1000 pounds (450 kg) can be strapped to the
outside of the Flying Arsenal and it can pull up to an additional 300
pounds (136 kg).
Height: 6 feet (1.8 m) body; landing gear are two disk-shaped hover
jets mounted on the sides (the short-range missile is mounted on this
“leg” strut when fully loaded, with a mini-missile hooked into the actual
disk-pads) and a third, retractable ski in the nose (folds up when
fully loaded).
Width: 16 feet (4.9 m) fully loaded; 12 feet (3.6 m) as cycle alone.
Length: 9 feet (2.7 m) of the framework hovercycle alone, 20 feet (6 m)
with top mounted laser cannon (standard), and 28 feet (8.5 m) fully
loaded with medium-range missile.
Weight: 1,200 pounds (540 kg) for the framework hovercycle, two tons
with the standard laser cannon mount, and 20 tons fully loaded!
Power Source: Internal combustion engine (alcohol and/or gasoline
mix) or nuclear.
Range: Liquid fuel: 300 miles (480 km); nuclear: unlimited.
Speed: Hover stationary to 50 mph (80 km), but cruising speed is typically
around 30 mph (48 km). Increase speed by 30% when all missiles
have been jettisoned, and another 30% if the laser cannon is jettisoned.
Note: The framework hovercycle fits right over and clamps onto the
Medium-Range Missile.
Leaps: Not possible.
Flight Ceiling: 50 feet (15.2 m); VTOL capable.
M.D.C. of Framework Hovercycle (only) b^ Location:

  • Small Directional Jets (8) — 10 each
  • Side Hover Pads (2) — 20 each
    Main Jet Thrusters (3; rear) — 35 each
  • Spotlight (1) — 10
  • Forward Laser (1) — 35
    • Main Body—160
  • Locations marked with a single asterisk are small and/or difficult
    targets to hit. Thus, they can only be hit when a character makes a
    called shot and even then, the attacker is -3 to strike.
    • Depleting the M.D.C. of the entire main body will destroy the

Weapon Systems M.D.C.

  • Rail Gun in Medium-Range Missile (1; nose) — 25
    Massive Medium-Range Missile — 100
    Short-Range Missiles (2; sides) — 35 each
    Main Laser Cannon (1) — 120
  • Silver Spears (2; one forward, one rear) — 20 each
  • Mini-Missiles (Six; 2 on each hover pad, 4 undercarriage) — 10 each
    Cost: Not sold by the Tundra Rangers, but would cost millions of credits
    fully loaded.
    Weapon System: Forward Laser. A long-range, medium laser controlled
    by the driver. It can swivel side to side in a 180 degree arc
    and up and down 30 degrees.
    Primary Purpose: Defense
    Mega-Damage: 4D6 M.D. per blast,
    Rate of Fire: Equal to the number of hand to hand attacks of the pilot
    (usually 4-6).
    Maximum Effective Range: 1,600 feet (487 m).
    Pay load: 60 shots; unlimited if tied to a nuclear power system.

Weapon Systems:
1. Rail Gun in the nose of the Medium-Range Missile: This is a
light, cheap disposable unit that is, ideally, spent before the missile
is launched. The rail gun is fixed in a forward position, so the entire
Flying Arsenal must move to aim and point.
Primary Purpose: Anti-Personnel.
Mega-Damage: A burst is 30 rounds and inflicts !D4xlO M.D. Only
fires bursts.
Range: 4,000 feet (1220 m)
Pay load: Internal belt-fed ammo drum with 2,400 rounds (80 bursts).
2. Massive Medium-Range Missile (1): What appears, at first glance,
to be a rocket shaped body is actually a huge, medium-range missile.
The framework hovercycle actually sits on top of the missile
and clamps onto the sides to transport it.
Primary Purpose: Anti-Armor, Bunker & Monster.
Mega-Damage: Varies with missile type, but typically the Tundra
Rangers can only make High Explosive missiles that do 4D6xlO M.D.!
Rate of Fire: One.
Maximum Effective Range: 40 miles (64 km).
Payload: One. When launched, the missile hovers for 30 seconds while
its main rockets heat up, and the framework hovercycle can detach and
move a safe distance to the side of it.
3. Short-Range Missiles (2; sides): One is located on both sides of the
medium-range missile, mounted on the landing strut of the
Primary Purpose: And-Vehicle & Anti-Monster.
Mega-Damage: Varies with missile type, but typically High Explosive
or Armor Piercing, both do 2D4xlO M.D. The Rangers don’t have the
capability of making other types of missiles.
Rate of Fire: One.
Maximum Effective Range: 3-5 miles (4.8 to 8 km) respectively.
Payload: Two
4. Mini-Missiles:
Primary Purpose: Assault and Defense.
Mega-Damage: Varies with missile type, but typically Fragmentation
that does 5D6 M.D. or Armor Piercing !D4xlO M.D.
Rate of Fire: One or two.
Maximum Effective Range: One mile (1.6 km).
Payload: Six; one on each hover pad (sides) and four on the undercarriage.
5. Main Laser Cannon: This is a variation on the cannon used in the
base bunkers. It can move 30 degrees side to side and up and 45 degrees
Primary Purpose: Assault.
Mega-Damage: !D6xlO M.D. per single blast.
Rate of Fire: Three on auto-targeting (ADR) or equal to the number of
hand to hand attacks of the gunner (usually 4-6).
Range: 4000 feet (1200 m)!
Payload: Laser power pack is good for 80 blasts.
6. Silver Spears (2): Silver plated spears that are fired like a harpoon
gun and designed to combat supernatural beings. One is located on
the front, the other on the back. Although both can be fired as projectiles,
they can also be used like a lance or spear to impale or slash
monstrous opponents. Likewise, the spear can be manually detached
and used as a hand-held melee weapon. There are also interchangeable
spearheads made of bone and stone to combat tundra monsters
who are vulnerable to those materials.
Primary Purpose: Assault.
Mega-Damage: 1D4 M.D. when fired as a projectile or as per damage
suitable to creatures vulnerable to the spearhead (typically 2D6
Rate of Fire: One.
Range: 1000 feet (305 m).
Payload: Two ready to fire, four total, with two stowed on the undercarriage
and changeable spearheads in a storage container.


The sol hovercycle weapon platform

Little more than a large, framework hovercycle designed to be a harness or saddle that is placed over a big missile and hooked to several other detachable weapon systems. Having the long-range laser cannon mounted on top (and a bit to the side of it) of the actual hovercycle makes the vehicle slower and less aerodynamic than most bikes, but then it is a mobile assault unit designed for silence, mobility, and most of all, firepower, not speed. As part of a hovercycle system, the weapon is long and sleek, able to maneuver down narrow streets, mountain passes and even light forest.

Wibbley’s ride of choice for short excursions in and out of Mechanicsville.

Source: WB20 Canada p189

SOL Hovercycle Weapon Platform

Ladies in Hades and the Dyval Wears Prada IzaneBricks